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Flame-Sim – Flame Simulations LLC, a High Voltage Subsidiary
For this project I built the initial proto-type level (out of Ghost Recon assets). I also did extensive research into fire-fighter equipment, procedures, and training. I even took part in a real life “burn tower” to help me understand the kind of training that was expected.
I designed the scenario customization system, as well as the in-game communication system. I also did a lot of work creating UI mock-ups to demonstrate that my designs would work and be intuitive.
I also did some of the early work with level layout, including vehicle pathing, scenario implementation, and entity construction.
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