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Ghost Recon 2 Advanced Warfighter for the PSP – High Voltage Software

On this project I was primarily responsible for building 4 of the 12 levels of this game. This involved populating the levels with enemies, pathing, scripting events encounters and cut-scenes. I was extensively involved in the testing and balancing portions of this project as well.

Near the end of this project I took on the responsibility for fixing the bugs in the rest of the levels.
During production I also spent a lot of time creating team documentation, and creating mock-ups of the UI and menu systems.

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